Reading Response #8
For interactive graphics, why was it assumed people wanted to or would interact with them in the first place?
If information is hidden within interactive graphics, why was it assumed people would find the important bits? If people can’t view all of the essential information at once, how are they able to figure out the main point?
Is it not an equally grave mistake to assume people will interact with interactive installations as it is to assume they will interact with interactive graphics? If interactivity, even when well designed, continues to fail to engage viewers/users, why is it that interactive installations are more capable of that engagement?